This past week in Design 6400, all the students were paired with a partner to review each other’s projects. After presenting my short statements and showing some of the scenes I was working on at the time, I was presented with two questions… 1. Can you explain what you’re doing in simpler terms? 2. What… Read more Lighting for Impact
Last semester, one of my classmates had recommended That Dragon, Cancer, a video game that tells the story of Joel Green’s fight against terminal cancer. This game created by his parents Ryan and Amy Green is a poetic, dream-like, nightmarish experience that shifts between both an insider and outsider perspective of the situation. I was… Read more Another Step Forward
After reading Kien Hoang’s Space Tells, Space Expands, Space Acts: An Exploration of Computer Animation through Spatial Concepts, I have been wondering what it means to me for a space to embody or what it takes for a viewer to engage in a piece emotionally. Besides the space and working to build it, I kept… Read more Experimentation
This past week has been like standing in a field of flowers trying to build a bouquet. There are so many options; however, when you throw too many things together, it can sometimes become jumbled. Because of this, I find myself re-evaluating what I have done and what I need to do moving forward to… Read more Reconstructing
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