Simulating technologies in VR and AR
Dr. Matthew Lewis (Supervisor & Lead) | Emily Subr (2D, 3D, XR and Web Production and Design) | Hsi-Yuan Chu (Programming, XR prototyping)
Concept

The first semester of work focused on investigating the space of practical possibilities. We attempted to identify diverse locations, data, and visualizations, as well as determine the pros and cons of different technologies. Sketches, images, videos, and 3D models of alternative were generated: early experiment portfolio.
Development

A 3D mobile web site was prototyped as a practical approach for locating experiences in the building. See: Mobile AR map prototype
Using 360 images to create full environments in Houdini for VR


Simulating AR in VR
